This makes this strategy an excellent idea in any case. Clearly, some parts of the description of the eye rays must apply (or else there would be no limit to the range of these Eye Rays, for example): exactly how much applies, though, is ultimately up to the DM.Įven if its lair and Legendary actions do not require sight, note that your strategy would pretty much halve the amount of opportunities that the Beholder has to target creatures directly (as opposed to lifting a heavy object above a character while they are in the Antimagic Cone, and dropping it). But this is ambiguously worded, and open to interpretation. It's likely that the definition of the eye rays given in the Actions section of its description is meant to apply to the other (Legendary) rays as well. Note that neither of these descriptions requires the Beholder to see its chosen targets. Each creature of the beholder's choice that starts its turn within 10 feet of such a wall must succeed on a DC 15 Dexterity saving throw or be grappled. Walls within 120 feet of the beholder sprout grasping appendages until initiative count 20 on the round after next. It can also use lair actions, one of which is the following (MM, p. This legendary action is described as follows:Įye Ray. The game takes place in a land where its inhabitants have to work according to the wishes of the authoritarian government. However, it can also use its eye rays in two other ways: one is with a Legendary action at the end of another creature's turn. Beholder 2 vs Beholder Gameplay: Beholder 2 is an adventure game. A beholders eye stalks (Monster Manual, p.28) can target 'one to three targets it can see within 120 feet of it. The Beholder can use its eye rays with its Action during its turn, but must choose targets it can see. The fog cloud spell creates 'heavily obscured' vision, which effectively acts like the blinded condition for characters in it, per the answer to this Q&A: Interaction between fog cloud and new vision errata rule. There is a small potential loophole I noticed, but it's not ironclad (more open to interpretation). You might have some trouble targeting the Beholder from within the cloud yourself, but characters normally know where other creatures are during combat (the fact that the Beholder hovers may complicate this, but probably not unless the Beholder takes the Hide action). In effect, with fog cloud, the Beholder either cannot see the characters to target them or when it can see the characters its eye stalk spells do not function.Īre we interpreting this correctly or is there some other way for the Beholder to use its spells in a fog cloud?Įxcellent Idea! (MAYBE there's a loophole)įirst of all, I'm impressed by this strategy! It's a great idea, and turns the tables on the Beholder extremely well. Lastly, the Beholder has no dispel magic spells for the fog cloud. If, however, the Beholder tries to use its eyestalk's spell effects to target something it can see in the cone, the Antimagic Cone prevents the magic from working. As the central eye turns away, the Antimagic Cone will sweep away in another direction and the fog cloud returns, as suggested by the answer to this question: What happens to area-effect spells like Darkness or Fog Cloud when an Antimagic Field moves? Antimagic Fields simply temporarily suppress magical effects into which they come in contact. Or will you become a hardline careerist capable of destroying anyone who stands between you and the Prime Ministers seat Or maybe you are just a whistle. The central eye of the Beholder has an Antimagic Cone (essentially an antimagic field) in a 150 foot cone. 28) can target "one to three targets it can see within 120 feet of it." Thus like many spells, this seems to suggest it must see its target. Beholder 2 PC Alawar Premium Release Date: Also On: iPhone/iPad, PlayStation 4, Switch, Xbox One Summary Critic Reviews User Reviews Details & Credits Trailers & Videos Metascore 76 Generally favorable reviews based on 6 Critic Reviews What's this User Score 7. With the beholders own Xenophobia taking over a battle is imminent.The fog cloud spell creates "heavily obscured" vision, which effectively acts like the blinded condition for characters in it, per the answer to this Q&A: Interaction between fog cloud and new vision errata ruleĪ beholder's eye stalks ( Monster Manual, p. Furthermore they seem very hostile at that. All attempts to communicate and establish dominance over these strange looking beholders are not working. It would move in to investigate to find that creatures that appear to be other beholders are spawning from it, but something is off. Flying high above it the being spots a sort of anomaly towards the center of it high above it. In it's travels it happens across an abandoned drow city. A lone powerful beholder wanders about in the under dark not necessarily having a purpose or anything to do at this particular time.
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